
While Pikuniku wants you to explore the world at large and enjoy all that it has to offer, earning trophies for completing side quests along the way, the reality is: there isn’t much to do outside of the linear main questline. I found myself wanting more of these small world-building additions but unfortunately, once the story kicked into high gear with boss battles, it lost much of the nonsensical nuance. I regret that Pikuniku didn’t lean into this mechanic more heavily, letting Piku be more of a menace than a robot kicking hero. Instead, Pikuniku expects its players to be trolls, kicking everything in sight - from an entire pottery store, to skulls, even to baby bird eggs - and it rewards this absurd behavior with trophies. Comedic dialogue carries the story and without it, Pikuniku would have been a much more tedious experience. Despite all the platformer elements, Pikuniku is much more of an adventure game that relies on the player being nosey. In fact, Pikuniku’s strength comes from simply being present in this ridiculous world.
#Pikuniku all trophies Pc
( No, I meant to kick his feeble leg the other direction! ) Because of Pikuniku’s clean design, I didn’t come across any game-breaking bugs or graphical hitches on either the PC or the Switch. Boss battles are easy affairs, brought down only by trying to navigate the imprecise nature of Piku’s movement. The controls are just as basic, adding: a flimsy kick that you’ll use often to solve puzzles and irritate neighbors, an ability to roll into an oval for faster speeds, or a graceful swing from hooks with Piku’s ever-so-nimble legs. The music, punctuated by single notes, is charming in its playfulness, reminiscent of MIDI music from games three decades its senior. Geometric characters are sprinkled throughout a 2D world colored with a bright, bold palette found only in a kindergartener’s crayon box. Simplicity is the star of Pikuniku and I mean that in every sense of the word. Sounds easy, right? Well, actually, it is. As Piku, the red oval with legs hero of the story, it is up to you, to save the world from the evil Mr. Developed by SectorDub and published by Devolver Digital, Pikuniku is a colorful, straight-forward game that never takes itself too seriously. Meet the specified conditions, where applicable, to receive the Achievement.Pikuniku is a hilarious puzzle platformer that asks players, “Should I kick this?” And the answer is always yes.Ĭharming design, clever dialogue, and general aloofness set Pikuniku apart from other puzzle-platformer video games. This title has a total of 14 Achievements on GOG. Meet the specified conditions, where applicable, to receive the Achievement. Kick your friends 50 times during a single level Achievementįinish a coop level in less than 3 minutes This title has a total of 14 Steam Achievements. From then on, going back to the worm who gave you the game will make him say "Did you try my videogame?". Bring it back to the NES house in the forest and you can play it! It's just a little game where you try to keep a ball in the air for as long as you can, but it's still fun to play. Talk to him and he will talk to you about how much he likes games and he will give you a copy of the game he made.

Then, jump through the wall with a spiked pattern to find a worm beside a computer. In the mine, in Mother's room, go to the pipe you go down on your way to find Ernie. In the forest, there is a house with a Space-Invaders style character on a sign.
